Team

 

Veg_Final_Logo

We are a group of students studying game development and animation, our team name for the project is ‘Deadwire Arts’ and our project a game all about killing vegetables!

Game Development

  • Angelo Guerrero (LinkedIn– Lead programmer (General)
    Oversee project and develop game systems with the other programmers.
  • Alex Le Mesurier (alexlemesurier.com) – Gameplay programmer & Effects (General gameplay programming & game lighting and particle effects)
    Develop systems, with a focus on visual aesthetics of the game.
  • Hazim Bin Abd Wahid (cabiatihm.wixsite.com/portfolio– Programmer (A.I)
    Develop systems, with a focus on balancing statistics and variable values.

Modelling, Animation & Art

  • Elijah Araza (earaza.wixsite.com/earazaportfolio– Lead modeller and Story director
    Oversee asset development and story, specializes with character modelling.
  • Ibrahim Noushad (ibrahimblogs.wixsite.com/ibrahimnoushad– Assistant story director & Weapon Modeller.
    Develop assets for the team specializing in weapon and structures and assisting with cinematic development.
  • John Sartorio (jonlorenzsartorio.wixsite.com/johnlorenz– Animator and Art director
    Develop assets for the project with a focus on animation and oversee the art illustrations.
  • Gamila Hafez (ghafez.wixsite.com/website– Lighting & Environment Modeller
    Develop assets for the team specializing in environmental props as well as visual effects in post.

 

COLLABORATORS:

  • Aditya Rajagopal (Soundtracks)
  • Joshua Basug (Sound Design)
  • Lauren Gabat (Graphics Design)
  • Wayan Pascual (Secondary UI Design)
  • Kimberly Reyes (Secondary Artist)
  • Angelica Fierra (Secondary Artist)
  • The Asset Room (Sound Effects)
    • Muhammad Albadawi
    • Sagar Bhagat
    • Shiv Menon

 

SPECIAL THANKS:

  • Christian Dulay (Voice Acting Assistance)
  • Jamie Rallos (Voice Acting Assistance)
  • Hind Mustafa (Lecturer)
  • Bing Ratnapala (Lecturer)
  • Ahmed Gamal (Lecturer)
  • Carlos Bott (Lecturer)
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